A liquid crystal display (commonly
abbreviated LCD) is a thin, flat display device made up of
any number of color or monochrome pixels arrayed in front
of a light source or reflector. It is prized by engineers
because it uses very small amounts of electric power, and
is therefore suitable for use in battery-powered electronic
devices.
Overview
Each pixel of an LCD consists of a layer of molecules aligned
between two transparent electrodes, and two polarizing filters,
the axes of polarity of which are perpendicular to each other.
With no liquid crystal between the polarizing filters, light
passing through one filter would be blocked by the electrodes.
The surfaces of the electrodes that are in contact with the
liquid crystal material are treated so as to align the liquid
crystal molecules in a particular direction. This treatment
typically consists of a thin polymer layer that is unidirectionally
rubbed using a cloth (the direction of the liquid crystal
alignment is defined by the direction of rubbing).
Before applying an electric field, the orientation of the
liquid crystal molecules is determined by the alignment at
the surfaces. In a twisted nematic device (the most common
liquid crystal device), the surface alignment directions at
the two electrodes are perpendicular, and so the molecules
arrange themselves in a helical structure, or twist. Because
the liquid crystal material is birefringent, light passing
through one polarizing filter is rotated by the liquid crystal
helix as it passes through the liquid crystal layer, allowing
it to pass through the second polarized filter. Half of the
light is absorbed by the first polarizing filter, but otherwise
the entire assembly is transparent.
When a voltage is applied across the electrodes, a torque
acts to align the liquid crystal molecules parallel to the
electric field, distorting the helical structure (this is
resisted by elastic forces since the molecules are constrained
at the surfaces). This reduces the rotation of the polarization
of the incident light, and the device appears gray. If the
applied voltage is large enough, the liquid crystal molecules
are completely untwisted and the polarization of the incident
light is not rotated at all as it passes through the liquid
crystal layer. This light will then be polarized perpendicular
to the second filter, and thus be completely blocked and the
pixel will appear black. By controlling the voltage applied
across the liquid crystal layer in each pixel, light can be
allowed to pass through in varying amounts, correspondingly
illuminating the pixel.
With a twisted nematic liquid crystal device it is usual
to operate the device between crossed polarizers, such that
it appears bright with no applied voltage. With this setup,
the dark voltage-on state is uniform. The device can be operated
between parallel polarizers, in which case the bright and
dark states are reversed (in this configuration, the dark
state appears blotchy).
Both the liquid crystal material and the alignment layer
material contain ionic compounds. If an electric field of
one particular polarity is applied for a long period of time,
this ionic material is attracted to the surfaces and degrades
the device performance. This is avoided by applying either
an alternating current, or by reversing the polarity of the
electric field as the device is addressed (the response of
the liquid crystal layer is identical, regardless of the polarity
of the applied field).
When a large number of pixels is required in a display, it
is not feasible to drive each directly since then each pixel
would require independent electrodes. Instead, the display
is multiplexed. In a multiplexed display, electrodes on one
side of the display are grouped and wired together (typically
in columns), and each group gets its own voltage source. On
the other side, the electrodes are also grouped (typically
in rows), with each group getting a voltage sink. The groups
are designed so each pixel has a unique, unshared combination
of source and sink. The electronics, or the software driving
the electronics then turns on sinks in sequence, and drives
sources for the pixels of each sink.

Reflective twisted nematic liquid
crystal display.
1. Vertical filter film to polarize the light as it enters.
2. Glass substrate with ITO electrodes. The shapes of these
electrodes will determine the dark shapes that will appear
when the LCD is turned on or off. Vertical ridges etched on
the surface are smooth.
3. Twisted nematic liquid crystals.
4. Glass substrate with common electrode film (ITO) with horizontal
ridges to line up with the horizontal filter.
5. Horizontal filter film to block/allow through light.
6. Reflective surface to send light back to viewer. (In a
backlit LCD, this layer is replaced with a light source.)
Specifications of LCD
Important factors to consider when evaluating an LCD monitor
include
- resolution: unlike CRT monitors, LCD monitors have a native-supported
resolution for best display effect.
- dot pitch: the granularity of LCD pixels. The smaller
the dot pitch size, the less granularity is present. Hence,
a clearer presentation.
- viewable size: The diagonal length of a LCD panel (more
specifically known as active display area)
- response time (sync rate)
- matrix type (passive or active)
- viewing angle (coll., more specifically known as viewing
direction
- c olor support: How many types of colors are supported
(coll., more specifically known as color gamut)
- brightness: The amount of light emitted from the display
(coll., more specifically known as luminance).
- contrast ratio
- aspect ratio: 4 by 3, 16 by 9, 16 by 10, etc.
- input ports (e.g. DVI, VGA, or even S-Video ).
Brief history
- 1904: Otto Lehmann publishes his work "Liquid Crystals"
- 1911: Charles Mauguin describes the structure and properties
of liquid crystals.
- 1936: The Marconi Wireless Telegraph company patents
the first practical application of the technology, "The
Liquid Crystal Light Valve".
- 1962: The first major English language publication on
the subject "Molecular Structure and Properties of
Liquid Crystals", by Dr. George W. Gray.
Pioneering work on liquid crystals was undertaken in the
late 1960s by the UK's Royal Radar Establishment at Malvern.
The team at RRE supported ongoing work by George Gray and
his team at the University of Hull who ultimately discovered
the cyanobiphenyl liquid crystals (which had correct stability
and temperature properties for application in LCDs).
The first operational LCD was based on the Dynamic Scattering
Mode (DSM) and was introduced in 1968 by a group at RCA in
the USA headed by George Heilmeier. Heilmeier founded Optel,
which introduced a number of LCDs based on this technology.
In December 1970, the twisted nematic field effect in liquid
crystals was filed for patent by Hoffmann-LaRoche in Switzerland
(Swiss patent No. 532 261) with Martin Schadt and Wolfgang
Helfrich (then working for the Central Research Laboratories)
listed as inventors. Hoffmann-La Roche then licensed the invention
to the Japanese electronics industry which soon produced the
first digital quartz wrist watches with TN-LCDs and numerous
other products. James Fergason at Kent State University filed
an identical patent in the USA in February 1971. In 1971 the
company of Fergason ILIXCO (now LXD Incorporated) produced
the first LCDs based on the TN-effect, which soon superseded
the poor-quality DSM types due improvements of lower operating
voltages and lower power consumption.
In 1972, the first active-matrix liquid crystal display panel
was produced in the United States by T. Peter Brody.[1]
In 2007, the first Double-sided LCD panel[1] and the World's
slimmest LCD panel[2] are produced by Samsung Electronics.
Color displays
In color LCDs each individual pixel is divided into three
cells, or subpixels, which are colored red, green, and blue,
respectively, by additional filters (pigment filters, dye
filters and metal oxide filters). Each subpixel can be controlled
independently to yield thousands or millions of possible colors
for each pixel. Older CRT monitors employ a similar 'subpixel'
structures via the use of phosphors, although the analog electron
beam employed in CRT's do not hit exact 'subpixels'.

Color components may be arrayed in various pixel geometries,
depending on the monitor's usage. If software knows which
type of geometry is being used in a given LCD, this can be
used to increase the apparent resolution of the monitor through
subpixel rendering. This technique is especially useful for
text anti-aliasing.
Passive-matrix and active-matrix
LCDs with a small number of segments, such as those used in
digital watches and pocket calculators, have a single electrical
contact for each segment. An external dedicated circuit supplies
an electric charge to control each segment. This display structure
is unwieldy for more than a few display elements.
Small monochrome displays such as those found in personal
organizers, or older laptop screens have a passive-matrix
structure employing super-twisted nematic (STN) or double-layer
STN (DSTN) technology (DSTN corrects a color-shifting problem
with STN). Each row or column of the display has a single
electrical circuit. The pixels are addressed one at a time
by row and column addresses. This type of display is called
a passive matrix because the pixel must retain its state between
refreshes without the benefit of a steady electrical charge.
As the number of pixels (and, correspondingly, columns and
rows) increases, this type of display becomes less feasible.
Very slow response times and poor contrast are typical of
passive-matrix LCDs.
High-resolution color displays such as modern LCD computer
monitors and televisions use an active matrix structure. A
matrix of thin-film transistors (TFTs) is added to the polarizing
and color filters. Each pixel has its own dedicated transistor,
allowing each column line to access one pixel. When a row
line is activated, all of the column lines are connected to
a row of pixels and the correct voltage is driven onto all
of the column lines. The row line is then deactivated and
the next row line is activated. All of the row lines are activated
in sequence during a refresh operation. Active-matrix displays
are much brighter and sharper than passive-matrix displays
of the same size, and generally have quicker response times,
producing much better images.
Active matrix technologies
Twisted nematic (TN)
Twisted nematic displays contain liquid crystal elements
which twist and untwist at varying degrees to allow light
to pass through. When no voltage is applied to a TN liquid
crystal cell, the light is polarized to pass through the cell.
In proportion to the voltage applied, the LC cells twist up
to 90 degrees changing the polarization and blocking the light's
path. By properly adjusting the level of the voltage almost
any grey level or transmission can be achieved.
For a more comprehensible description refer to the section
on the twisted nematic field effect.
In-plane switching (IPS)
In-plane switching is an LCD technology which aligns the liquid
crystal cells in a horizontal direction. In this method, the
electrical field is applied through each end of the crystal,
but this requires two transistors for each pixel instead of
the one needed for a standard thin-film transistor (TFT) display.
This results in blocking more transmission area requiring
brighter backlights, which consume more power making this
type of display less desirable for notebook computers.
Quality control
Some LCD panels have defective transistors, causing permanently
lit or unlit pixels which are commonly referred to as stuck
pixels or dead pixels respectively. Unlike integrated circuits,
LCD panels with a few defective pixels are usually still usable.
It is also economically prohibitive to discard a panel with
just a few defective pixels because LCD panels are much larger
than ICs. Manufacturers have different standards for determining
a maximum acceptable number of defective pixels. The maximum
acceptable number of defective pixels for LCD varies a lot
(such as zero-tolerance policy[3] and 11-dead-pixel policy[citation
needed] ) from one brand to another, often a hot debate between
manufacturers and customers. To regulate the acceptability
of defects and to protect the end user, ISO released the ISO
13406-2 standard[4]. However, not every LCD manufacturer conforms
to the ISO standard and the ISO standard is quite often interpreted
in different ways.
LCD panels are more likely to have defects than most ICs
due to their larger size. In this example, a 12" SVGA
LCD has 8 defects and a 6" wafer has only 3 defects.
However, 134 of the 137 dies on the wafer will be acceptable,
whereas rejection of the LCD panel would be a 0% yield. The
standard is much higher now due to fierce competition between
manufacturers and improved quality control. An SVGA LCD panel
with 4 defective pixels is usually considered defective and
customers can request an exchange for a new one. Some manufacturers,
notably in South Korea where some of the largest LCD panel
manufacturers, such as LG, are located, now have "zero
defective pixel guarantee" and would replace a product
even with one defective pixel. Even where such guarantees
do not exist, the location of defective pixels is important.
A display with only a few defective pixels may be unacceptable
if the defective pixels are near each other. Manufacturers
may also relax their replacement criteria when defective pixels
are in the center of the viewing area.
LCD panels also have defects known as Mura, which look like
a small-scale crack with very small changes in luminance or
color
Drawbacks
LCD technology still has a few drawbacks in comparison to
some other display technologies:
- While CRTs are capable of displaying multiple video resolutions
without introducing artifacts, LCDs produce crisp images
only in their "native resolution" and, sometimes,
fractions of that native resolution. Attempting to run LCD
panels at non-native resolutions usually results in the
panel scaling the image, which introduces blurriness or
"blockiness".
- Although LCDs typically have more vibrant images and
better "real-world" contrast ratios (the ability
to maintain contrast and variation of color in bright environments)
than CRTs, they do have lower contrast ratios than CRTs
in terms of how deep their blacks are. A contrast ratio
is the difference between a completely on (white) and off
(black) pixel, and LCDs can have "backlight bleed"
where light (usually seen around corners of the screen)
leaks out and turns black into gray.
- Many LCDs cannot "truly" display as many colors
as their CRT and plasma counterparts, typically ones that
have lower-end panel types (see List of LCD matrices) such
as Twisted Nematic panels (TN).
- LCDs typically have longer response times than their
plasma and CRT counterparts, especially older displays,
creating visible ghosting when images rapidly change. For
example, when moving the mouse too fast on an LCD, multiple
cursors can sometimes be seen.
- Some LCDs have significant input lag. If the lag delay
is large enough, such displays can be unsuitable for fast
and time-precise mouse operations (CAD, FPS gaming) as compared
to CRT displays or smaller LCD panels with negligible amounts
of input lag.
- LCD panels tend to have a limited viewing angle relative
to CRT and plasma displays. This can reduce the number of
people able to conveniently view the same image - laptop
screens are one example.
- Some LCD monitors can cause migraines and eyestrain problems
due to flicker from fluorescent backlights fed at 50 or
60 Hz.
- A small percentage of LCD screens suffer from image persistence,
which is similar to screen burn on CRT and plasma displays.
- Many LCDs are incapable of displaying very low resolution
screen modes (such as 320x200) due to scaling limitations.
- Consumer LCD monitors tend to be more fragile than their
CRT counterparts. The screen may be especially vulnerable
due to the lack of a thick glass shield as in CRT monitors.
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